Ranked run
Swim Coach
Run rx34karm2rbodvg · Aug 14, 2026, 12:36 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 14
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+144 Damage for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Dryadell · Mosslug
- Water × 2Aster · Mosslug
Ability text matches
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Mosslug.
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Boomagon + Dryadell2 rounds together · 100% round win association2 observed win/loss round results
- Aster + Boomagon1 rounds together · 0% round win association1 observed win/loss round results
- Aster + Dryadell1 rounds together · 0% round win association1 observed win/loss round results
Team toolkit
- DamageBoomagon: 40 · Boomagon: 40 · Dryadell: 70
- HealAster: 40 · Mosslug: 108
Round inventory
Trinkets
8 trinkets · 7 types

Gold Bar
Increase Income by $10.

Sapphire Amulet × 2
You receive 25% more Heal.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Haste Orb
Your monsters have +15% Cooldown Speed.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.
