Ranked run
Swim Coach
Run avg7kd7xg2in1eb · Aug 13, 2026, 9:45 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 15
Round result: loss

Sirenade
Tier 4 · Cost 40
Remove 35% of debuffs on your team.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+100 Damage and +100 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Sirenade · Torrantler · Emperooze
- Dragon × 2Draconarch · Boomagon
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Emperooze.
Recent pair signals
Current Balance 22 · recent ranked rounds.
- Boomagon + Draconarch4 rounds together · 100% round win association4 observed win/loss round results
- Cherubble + Draconarch1 rounds together · 0% round win association1 observed win/loss round results
- Sirenade + Torrantler1 rounds together · 100% round win association1 observed win/loss round results
Team toolkit
- DamageDraconarch: 100 · Boomagon: 40 · Emperooze: 60
- HealSirenade: 200 · Torrantler: 200 · Emperooze: 90
- ShieldCherubble: 100
Round inventory
Trinkets
13 trinkets · 13 types

Membership Card
You can use 1 additional Item each day.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Sapphire Amulet
You receive 25% more Heal.

Market License
Increase shop rank by 1.

Winged Crown
Your top middle monster has +1 Multicast.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Barbell
+5000 HP

Mysterious Mask
Choose a trainer and gain their ability.
