Ranked run

Twins

Run y05c8f5ez5ceg4k · Sep 15, 2026, 9:56 PM

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Patch unknownUpdated Sep 16, 2026, 3:53 AM3 observed rounds
Outcomeunknown
Record21
MMR1180?
Tierbronze

Trainer effect

Twins

When monsters merge into level 3, gain an exact copy.

Selected team

Round 22

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 3:53 AM6 board slots328 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast24
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Rubbin

Curio

Tier 1 · Cost 15

Cooldown6.5s
Multicast
Damage120
On Battle Start

Gain 3 random non-unique Common Trinkets.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage480
Ongoing

Adjacent allies have +1.5% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Mallogre

CurioRock

Tier 4 · Cost 45

Cooldown9s
Multicast
Damage120
Shield100
On Battle Start

+18 Damage and +18 Shield permanently for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown4s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 1 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Curio × 3Rubbin · Shrinell · Mallogre

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRubbin: 120 · Draconarch: 100 · Rubbin: 120 · Shrinell: 480 · Mallogre: 120 · Draconarch: 100
  • ShieldMallogre: 100

Round inventory

Trinkets

328 trinkets · 36 types

Tempo Charm × 22

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 3

Does nothing.

Hero's Sword

Your monsters have +12 Damage.

Quick Flag × 27

Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights × 17

+100 HP

Gold Nugget × 26

Increase Income by $3.

Scrap Sword × 2

Your monsters have +2 Damage for each Common Trinket you have.

Gold Trophy × 20

On Victory Gain $8.

Topaz Ring × 29

Monsters in your shop have +10% Shield.

Quick Bell × 17

Monsters in your shop have +5% Cooldown Speed.

Gold Bracelet × 22

At the start of each day, give a random monster +8 Sell Value.

Power Pouch × 24

When you buy an item, give your monsters +2 Damage.

Wood Sword × 22

Your monsters have +5 Damage.

Momentum Flag

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Boxing Glove × 16

On Victory Your team gains +5 Damage permanently.

Sapphire Ring × 20

Monsters in your shop have +10% Heal.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Barbell × 4

+5000 HP

Zenith Stone × 5

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 5

Your monsters have +3% Damage for each Trinket you have.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Rainbow Pearl

All monsters in your shop are SHINY.

Locked Box × 9

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Master Crown × 5

Your top middle monster has +80% stats (except Cooldown and Multicast).

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Mighty Bell × 4

Monsters in your shop have +300 Damage.

Mysterious Mask × 8

Choose a trainer and gain their ability.

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Holy Grail × 4

On Victory Gain $100.

Mega Upgrade Disc × 2

When a monster reaches level 3, level it up again and destroy this.

Speed Whistle

The next monster you buy has +15% Cooldown Speed.

Excalibur × 2

Your monsters have +350 Damage.