Ranked run

Lucky Girl

Run g0q19tgev3wdvky · Jul 26, 2026, 6:37 AM

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Patch unknownUpdated Jul 26, 2026, 7:20 AM10 observed rounds
Outcomeunknown
Record82
MMR1311?
Tierdiamond

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 3

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 7:20 AM6 board slots0 trinkets
6 of 6board slots filled
Slot 1Level 1

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage150
On Cast

Knockout self.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage3
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1 · Shiny

Stingarde

Bug

Tier 1 · Cost 10

Cooldown5s
Multicast
Damage150
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Guardiant

Bug

Tier 1 · Cost 15

Cooldown3.5s
Multicast
Damage15
Ability / passive

After you buy a Bug monster, this gains +7 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1 · Shiny

Velocect

BugFlying

Tier 1 · Cost 15

Cooldown3.5s
Multicast4
Damage8
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Gildshell

Bug

Tier 2 · Cost 20

Cooldown2s
Multicast
Damage1
On Battle Start

+20 Sell Value permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 5Stingarde · Bumblebolt · Guardiant · Velocect · Gildshell

Ability text matches

  • Guardiant references BugAfter you buy a Bug monster, this gains +7 Damage.Potential interaction with Stingarde, Bumblebolt, Stingarde, Velocect, Gildshell.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Bumblebolt + Velocect3,466 rounds together · 58% round win association3,466 observed win/loss round results
  • Guardiant + Velocect1,762 rounds together · 58% round win association1,762 observed win/loss round results
  • Stingarde + Velocect1,360 rounds together · 62% round win association1,360 observed win/loss round results
  • Bumblebolt + Guardiant1,020 rounds together · 57% round win association1,020 observed win/loss round results
  • Guardiant + Stingarde963 rounds together · 61% round win association963 observed win/loss round results
  • Gildshell + Velocect891 rounds together · 53% round win association891 observed win/loss round results
  • Bumblebolt + Stingarde832 rounds together · 59% round win association832 observed win/loss round results
  • Bumblebolt + Gildshell510 rounds together · 50% round win association510 observed win/loss round results
  • Gildshell + Guardiant392 rounds together · 56% round win association392 observed win/loss round results
  • Gildshell + Stingarde352 rounds together · 50% round win association352 observed win/loss round results

Team toolkit

  • DamageStingarde: 150 · Bumblebolt: 3 · Stingarde: 150 · Guardiant: 15 · Velocect: 8 · Gildshell: 1
  • ShockBumblebolt: 1

Round inventory

Trinkets

0 trinkets · 0 types

No trinkets were observed for this round.