Ranked run
Black Belt
Run stnor5yo4xlvel6 · Sep 16, 2026, 4:13 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 13
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Toximoth
Tier 1 · Cost 15
On Bought Give Toxic monsters in the shop +3 Poison for the rest of the run.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+600 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Ginsage · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Toximoth: 6 · Ginsage: 300 · Lumijel: 20 · Lumijel: 40 · Beetdown: 210
- HealLumijel: 30 · Lumijel: 60
- PoisonToximoth: 6
Round inventory
Trinkets
7 trinkets · 5 types

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Mysterious Charm
+25% HP

Sea Crest × 3
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Mysterious Mask
Choose a trainer and gain their ability.
