Ranked run
Monster Ranger
Run o2upivmtm89rnd3 · Jul 30, 2026, 9:56 AM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 11
Round result: loss

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Humbolt
Tier 3 · Cost 25
Ability details unavailable.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Electric × 3Frizzly · Humbolt · Galvanine
- Dragon × 2Boomagon · Stellagon
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Frizzly, Humbolt, Galvanine.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageFrizzly: 1 · Ironcore: 30 · Humbolt: 40 · Boomagon: 40 · Galvanine: 10 · Stellagon: 150
- ShockFrizzly: 24 · Humbolt: 1 · Galvanine: 6
Round inventory
Trinkets
8 trinkets · 6 types

Power Band × 2
Give the first monster you buy each day +20 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Membership Card
You can use 1 additional Item each day.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.
