Ranked run
Swim Coach
Run ah6kbg91tmradn1 · Aug 5, 2026, 9:42 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 16
Round result: win

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 2 additional time(s).
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
The next 3 items in your shop will be Berries.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Onsetra · Draconarch
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 200 · Formiqueen: 180 · Berroon: 40 · Emperooze: 30 · Draconarch: 100
- HealEmperooze: 45
- ShieldCherubble: 100
Round inventory
Trinkets
11 trinkets · 8 types

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Gold Nugget
Increase Income by $3.

Power Band
Give the first monster you buy each day +20 Damage.

Mysterious Gem
Your monsters have +20% Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Metronome
When your monsters cast, they gain +10 Damage for this battle.

Haste Crown × 3
Your top middle monster has +30% Cooldown Speed.
