Ranked run

Monster Ranger

Run ycc3wrv92q7hp0j · Jul 29, 2026, 12:48 PM

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Patch unknownUpdated Jul 29, 2026, 2:11 PM13 observed rounds
Outcomeunknown
Record103
MMR1623?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 29, 2026, 2:11 PM6 board slots11 trinkets
6 of 6board slots filled
Slot 1Level 3

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2

Humbolt

ElectricFlying

Tier 3 · Cost 25

Cooldown4s
Multicast3
Damage40
Shock1
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown3s
Multicast
Damage60
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2.0 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Pylong

Electric

Tier 4 · Cost 40

Cooldown7s
Multicast
Damage1
Shock15
Ongoing

Ally behind has +200% Shock.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Galvanine

Electric

Tier 5 · Cost 50

Cooldown7s
Multicast
Damage20
Shock12
On Cast

+50% Cooldown Speed and +4 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Frizzly

Electric

Tier 2 · Cost 25

Cooldown7s
Multicast
Damage1
Shock24
On Battle Start

Trigger this and gain +3 Shock permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Electric × 4Humbolt · Pylong · Galvanine · Frizzly
  • Steel × 2Ironcore · Clawnetic

Ability text matches

  • Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Humbolt, Pylong, Galvanine, Frizzly.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageIroncore: 30 · Humbolt: 40 · Clawnetic: 60 · Pylong: 1 · Galvanine: 20 · Frizzly: 1
  • ShockHumbolt: 1 · Pylong: 15 · Galvanine: 12 · Frizzly: 24

Round inventory

Trinkets

11 trinkets · 9 types

Power Crown × 2

Your top middle monster has +20 Damage.

Gold Bar

Increase Income by $10.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Gold Nugget

Increase Income by $3.

Gold-o-matic

Increase Income by $30.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Razor Beak

Your Flying monsters have +1 Multicast.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).