Ranked run

Lucky Girl

Run piwfceuymtik6qz · Sep 7, 2026, 1:31 AM

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Patch unknownUpdated Sep 7, 2026, 4:04 AM7 observed rounds
Outcomeunknown
Record70
MMR1091?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 7, 2026, 4:04 AM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up all adjacent allies for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Oniclaw

Fire

Tier 4 · Cost 50

Cooldown6s
Multicast
Burn5
Damage100
Ability / passive

Whenever your team inflicts Burn, gain +50% Damage this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Pyrokami

Fire

Tier 3 · Cost 25

Cooldown4s
Multicast
Burn10
On Cast

+20 Burn for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Basilord

Fire

Tier 5 · Cost 100

Cooldown8s
Multicast
Burn150
Ability / passive

Ability details unavailable.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3.6 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Ouroblaze

DragonFire

Tier 5 · Cost 55

Cooldown8s
Multicast
Damage400
Ongoing

Has additional Burn equal to 70% of the Burn stacks on the enemy.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Fire × 5Oniclaw · Pyrokami · Basilord · Steamscuttle · Ouroblaze
  • Water × 2Sukoi · Steamscuttle

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3.6 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3.6 second(s). (Steamscuttle can't receive charge)Potential interaction with Oniclaw, Pyrokami, Basilord, Ouroblaze.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnOniclaw: 5 · Pyrokami: 10 · Basilord: 150 · Steamscuttle: 15
  • DamageOniclaw: 100 · Ouroblaze: 400
  • HealSukoi: 80 · Steamscuttle: 90

Round inventory

Trinkets

13 trinkets · 12 types

Hero's Sword

Your monsters have +12 Damage.

Gold Bracelet × 2

At the start of each day, give a random monster +8 Sell Value.

Wood Sword

Your monsters have +5 Damage.

Power Crown

Your top middle monster has +20 Damage.

Gold Trophy

On Victory Gain $8.

Locked Box

The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Gold-o-matic

Increase Income by $30.

Metal Bat

On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Winged Crown

Your top middle monster has +1 Multicast.

Speed Crest

Your monsters in the rightmost column have +20% Cooldown Speed.