Ranked run
Youngster
Run i0qde7g1l3lidro · Sep 15, 2026, 8:46 PM

Trainer effect
Youngster
Gain 3 free rerolls every day.
Selected team
Round 27
Round result: win

Onsetra
Tier 5 · Cost 50
Adjacent allies apply their Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +12% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Goldora
Tier 6 · Cost 80
On the first cast, gain 1 random non-unique Legendary Trinket(s) for each Legendary ally.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Adjacent allies have +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Omnichrome
Tier 6 · Cost 80
Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).
No equipment observed on this monster.

Quillustrous
Tier 5 · Cost 60
Has additional Damage equal to 1800% of the total Damage of your allies. (Except other Quillustrous)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Shrinell · Goldora
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 300 · Shrinell: 3,840 · Goldora: 333 · Shrinell: 480 · Omnichrome: 1 · Quillustrous: 5,400
Round inventory
Trinkets
251 trinkets · 60 types

Bargain Bin
The first Common monster you buy each day is free.

Wood Sword × 7
Your monsters have +5 Damage.

Junk × 19
Does nothing.

Gold Nugget × 6
Increase Income by $3.

Topaz Ring × 4
Monsters in your shop have +10% Shield.

Blitz Bell × 10
Monsters in your shop have +30% Cooldown Speed.

Poison Bell × 2
Toxic monsters in your shop have +6 Poison.

Sapphire Ring × 10
Monsters in your shop have +10% Heal.

Quick Bell × 6
Monsters in your shop have +5% Cooldown Speed.

Quick Flag × 8
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Trophy × 6
On Victory Gain $8.

Tempo Charm × 8
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Bracelet × 8
At the start of each day, give a random monster +8 Sell Value.

Barbell × 6
+5000 HP

Fancy Sword × 14
Your monsters have +3% Damage for each Trinket you have.

Haste Crown × 7
Your top middle monster has +30% Cooldown Speed.

Boxing Glove × 4
On Victory Your team gains +5 Damage permanently.

Gold-o-matic
Increase Income by $30.

Training Weights × 11
+100 HP

Power Crown × 3
Your top middle monster has +20 Damage.

Scrap Sword × 5
Your monsters have +2 Damage for each Common Trinket you have.

Sea Crest
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Holy Grail × 4
On Victory Gain $100.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Speed Crest × 2
Your monsters in the rightmost column have +20% Cooldown Speed.

Momentum Flag × 6
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Metronome × 7
When your monsters cast, they gain +10 Damage for this battle.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Fire Bell
Fire monsters in your shop have +5 Burn.

Market License × 3
Increase shop rank by 1.

Small Club × 3
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Mysterious Mask × 6
Choose a trainer and gain their ability.

Fire Orb
Your Fire monsters have +3 Burn.

Power Band
Give the first monster you buy each day +20 Damage.

Warhorn × 3
On Battle Start Your monsters gain +10 Damage permanently.

Terrarium × 2
Your Bug monsters have +20% Damage.

Zenith Stone × 10
When your monsters gain stats, they gain +80% more (except Multicast).

Earth Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Bell × 2
Monsters in your shop have +25 Damage.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Winged Crown
Your top middle monster has +1 Multicast.

Membership Card × 2
You can use 1 additional Item each day.

Poison Orb
Your Toxic monsters have +3 Poison.

Sapphire Amulet
You receive 25% more Heal.

Mighty Bell × 9
Monsters in your shop have +300 Damage.

Haste Orb × 10
Your monsters have +15% Cooldown Speed.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Giant Club × 3
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Rocket Boots
Monsters in your shop gain Flying typing.

VIP Pass
Your shop no longer stocks anything Common or Uncommon.

Razor Beak × 4
Your Flying monsters have +1 Multicast.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Grow Lamp
Your Grass monsters only need 2 copies to level up.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Excalibur × 2
Your monsters have +350 Damage.

Master Crown
Your top middle monster has +80% stats (except Cooldown and Multicast).
