Ranked run
Lucky Girl
Run af4yotdc90k5vxp · Sep 6, 2026, 8:13 PM
Patch unknownUpdated Sep 7, 2026, 4:04 AM4 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 1
Round result: win
Patch unknownUpdated Sep 7, 2026, 4:04 AM3 board slots0 trinkets
3 of 6board slots filled
Slot 1Level 1 · Shiny

Swoonet
FlyingWater
Tier 1 · Cost 10
Cooldown6.5s
Multicast—
Damage36
Heal36
Ability / passive
This only needs 2 copies to level up. This can level up indefinitely.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Shellter
Rock
Tier 1 · Cost 10
Cooldown6.5s
Multicast—
Shield120
On Cast
-20 Shield for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1 · Shiny

Beetbud
FightingGrass
Tier 1 · Cost 10
Cooldown4.5s
Multicast—
Damage42
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
No repeated types on this board.
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageSwoonet: 36 · Beetbud: 42
- HealSwoonet: 36
- ShieldShellter: 120
Round inventory
Trinkets
0 trinkets · 0 types
No trinkets were observed for this round.
