Ranked run
Swim Coach
Run 4zz7pydex6gmvl4 · Sep 6, 2026, 12:48 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 11
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Brimtoad
Tier 2 · Cost 30
+15 Burn and +15 Poison permanently.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Exact level stats unavailable.
Ability details unavailable.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Lumijel · Steamscuttle · Kappow
- Dragon × 2Boomagon · Dracana
- Fire × 2Brimtoad · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Brimtoad.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Lumijel, Kappow.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBrimtoad: 15 · Steamscuttle: 15
- DamageBoomagon: 40 · Lumijel: 20 · Dracana: 15
- HealLumijel: 30 · Steamscuttle: 90
- PoisonBrimtoad: 15
Round inventory
Trinkets
18 trinkets · 11 types

Junk × 8
Does nothing.

Hero's Sword
Your monsters have +12 Damage.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Membership Card
You can use 1 additional Item each day.

Gold Nugget
Increase Income by $3.

Fire Orb
Your Fire monsters have +3 Burn.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Blue Incense
The next 5 shops will contain only Rare monsters.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.
