Ranked run

Swim Coach

Run 47wfpo1zbx6hi0o · Sep 5, 2026, 11:07 PM

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Patch unknownUpdated Sep 6, 2026, 5:48 AM12 observed rounds
Outcomeunknown
Record75
MMR926?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 12

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 6, 2026, 5:48 AM6 board slots41 trinkets
6 of 6board slots filled
Slot 1Level 2

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage320
Ongoing

Ally behind has +1% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast3
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown4.5s
Multicast
Damage300
On Victory

Level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn20
Heal100
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 5Swoonet · Steamscuttle · Kappow · Snapscald · Dewlotl
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Kappow, Snapscald, Dewlotl.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 15 · Snapscald: 20
  • DamageShrinell: 320 · Swoonet: 30 · Kappow: 300 · Dewlotl: 30
  • HealSwoonet: 30 · Steamscuttle: 90 · Snapscald: 100 · Dewlotl: 30

Round inventory

Trinkets

41 trinkets · 24 types

Junk × 2

Does nothing.

Quick Flag × 4

Your monsters in the leftmost column have +5% Cooldown Speed.

Bargain Bin

The first Common monster you buy each day is free.

Gold Bracelet × 3

At the start of each day, give a random monster +8 Sell Value.

Training Weights × 2

+100 HP

Wood Sword × 2

Your monsters have +5 Damage.

Quick Bell × 3

Monsters in your shop have +5% Cooldown Speed.

Power Pouch × 2

When you buy an item, give your monsters +2 Damage.

Scrap Sword

Your monsters have +2 Damage for each Common Trinket you have.

Sapphire Ring

Monsters in your shop have +10% Heal.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Boxing Glove × 3

On Victory Your team gains +5 Damage permanently.

Market License × 2

Increase shop rank by 1.

Tempo Charm × 2

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Topaz Ring × 3

Monsters in your shop have +10% Shield.

Metronome

When your monsters cast, they gain +10 Damage for this battle.

Gold Trophy

On Victory Gain $8.

Haste Orb

Your monsters have +15% Cooldown Speed.

Mysterious Charm

+25% HP

Echo Bell

When you buy a 0 cost item, use it an additional time.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Blitz Bell

Monsters in your shop have +30% Cooldown Speed.

Upgrade Disc

When you buy a monster, level it up and destroy this.