Ranked run
Swim Coach
Run 2zy280w38608ryc · Sep 16, 2026, 2:20 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 16
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Plunderbird · Sirenade · Torrantler · Shelldra
- Dragon × 3Boomagon · Dracana · Shelldra
Ability text matches
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Plunderbird, Sirenade, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Plunderbird: 1 · Dracana: 15 · Shelldra: 15
- HealPlunderbird: 55 · Sirenade: 300 · Torrantler: 200 · Shelldra: 15
Round inventory
Trinkets
24 trinkets · 17 types

Bargain Bin
The first Common monster you buy each day is free.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Power Band
Give the first monster you buy each day +20 Damage.

Membership Card
You can use 1 additional Item each day.

Rally Flag × 3
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Sapphire Amulet
You receive 25% more Heal.

Scrap Sword × 3
Your monsters have +2 Damage for each Common Trinket you have.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Barbell
+5000 HP

Haste Orb × 2
Your monsters have +15% Cooldown Speed.
