Ranked run

Swim Coach

Run 0li1y34e0vmp149 · Sep 13, 2026, 4:57 PM

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Patch unknownUpdated Sep 14, 2026, 4:17 AM7 observed rounds
Outcomeunknown
Record16
MMR1224?
Tiermaster

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 2

Round result: loss

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 4:17 AM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 2

Frillet

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage20
Heal20
Ability / passive

Evolves at level 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Leafleap

BugGrass

Tier 1 · Cost 15

Cooldown4s
Multicast
Damage40
Ability / passive

On Bought Give all monsters in the shop +5 Damage for the rest of the run.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Shellter

Rock

Tier 1 · Cost 10

Cooldown6.5s
Multicast
Shield120
On Cast

-20 Shield for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Kappow

FightingWater

Tier 2 · Cost 30

Cooldown4.5s
Multicast
Damage50
On Victory

Level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 2Frillet · Kappow

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageFrillet: 20 · Leafleap: 40 · Kappow: 50
  • HealFrillet: 20
  • ShieldShellter: 120

Round inventory

Trinkets

1 trinkets · 1 types

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.