Ranked run
Swim Coach
Run 7p9t1lwb9mqr3mi · Aug 17, 2026, 12:50 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: loss

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +40 Heal permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Aster · Dirgefin · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Dirgefin, Aster, Plunderbird.
- Aster references WaterAdjacent Water allies gain +40 Heal permanently.Potential interaction with Aster, Dirgefin, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 50 · Boomagon: 40 · Boomagon: 40 · Plunderbird: 1
- HealAster: 40 · Dirgefin: 100 · Aster: 40 · Plunderbird: 35
Round inventory
Trinkets
8 trinkets · 6 types

Gold Trophy
On Victory Gain $8.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Power Band × 3
Give the first monster you buy each day +20 Damage.

Market License
Increase shop rank by 1.

Ancient Plume
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.
