Ranked run
Swim Coach
Run hhpqvgn8slhkyir · Jul 27, 2026, 6:45 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 10
Round result: win

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Dryadell
Tier 4 · Cost 45
Trigger the Grass ally above.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +12% Cooldown Speed permanently.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+72 Damage for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Boomagon · Saberhorn
- Grass × 2Dryadell · Mosslug
- Water × 2Aster · Mosslug
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Mosslug.
- Dryadell references GrassTrigger the Grass ally above.Potential interaction with Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDryadell: 70 · Boomagon: 40 · Saberhorn: 100
- HealAster: 40 · Mosslug: 108
- ShieldCherubble: 100
Round inventory
Trinkets
10 trinkets · 9 types

Gold Nugget
Increase Income by $3.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Membership Card
You can use 1 additional Item each day.

Gold Bar
Increase Income by $10.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Gold-o-matic
Increase Income by $30.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.
