Ranked run

Lucky Girl

Run 65jy8tvd4ayj04v · Jul 27, 2026, 3:11 AM

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Patch unknownUpdated Jul 27, 2026, 1:05 PM5 observed rounds
Outcomeunknown
Record32
MMR1907?
Tiermaster

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 11

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 1:05 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 2 · Shiny

Stalagrove

GrassRock

Tier 3 · Cost 35

Cooldown5.5s
Multicast
Shield60
Ability / passive

When you receive shield, this gains Damage for this battle equal to 36% of the amount shielded.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage10
On Cast

Charge ally behind by 2 second(s). (Dracana cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 2 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5s
Multicast
Damage40
On Cast

Give the ally behind +8% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage24
Shield24
Ability / passive

When you use an item, this gains +72 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 4Stalagrove · Berroon · Dryadell · Craghorn
  • Dragon × 2Dracana · Boomagon
  • Rock × 2Stalagrove · Craghorn

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Stalagrove, Berroon, Craghorn.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,440 rounds together · 61% round win association4,440 observed win/loss round results
  • Berroon + Boomagon3,661 rounds together · 58% round win association3,661 observed win/loss round results
  • Craghorn + Boomagon3,121 rounds together · 59% round win association3,121 observed win/loss round results
  • Craghorn + Dryadell2,416 rounds together · 70% round win association2,416 observed win/loss round results
  • Berroon + Dryadell2,285 rounds together · 70% round win association2,285 observed win/loss round results
  • Boomagon + Dryadell2,268 rounds together · 66% round win association2,268 observed win/loss round results
  • Boomagon + Dracana1,716 rounds together · 56% round win association1,716 observed win/loss round results
  • Dracana + Dryadell1,439 rounds together · 67% round win association1,439 observed win/loss round results
  • Berroon + Dracana1,113 rounds together · 65% round win association1,113 observed win/loss round results
  • Craghorn + Dracana1,042 rounds together · 68% round win association1,042 observed win/loss round results
  • Craghorn + Stalagrove1,012 rounds together · 63% round win association1,012 observed win/loss round results
  • Berroon + Stalagrove842 rounds together · 64% round win association842 observed win/loss round results
  • Boomagon + Stalagrove790 rounds together · 58% round win association790 observed win/loss round results
  • Dryadell + Stalagrove559 rounds together · 62% round win association559 observed win/loss round results
  • Dracana + Stalagrove251 rounds together · 61% round win association251 observed win/loss round results

Team toolkit

  • DamageBerroon: 40 · Dryadell: 70 · Dracana: 10 · Boomagon: 40 · Craghorn: 24
  • ShieldStalagrove: 60 · Craghorn: 24

Round inventory

Trinkets

10 trinkets · 9 types

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Bar

At the start of each day, gain $10.

Quick Bell

Monsters in your shop have +5% Cooldown Speed.

Membership Card

When you buy an item, +1 free rerolls.

Power Crown

Your top middle monster has +20 Damage.

Gold-o-matic

At the start of each day, gain $30.

Power Band

Give the first monster you buy each day +20 Damage.

Silver Watch × 2

When a monster levels up, it gains +15% Cooldown Speed.

Metronome

When your monster cast, they gain +10 Damage for this battle.