Ranked run

Mad Scientist

Run 2hihlnk9s6uf0bp · Jul 26, 2026, 7:30 AM

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Patch unknownUpdated Jul 26, 2026, 1:05 PM3 observed rounds
Outcomeunknown
Record12
MMR1727?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Jul 26, 2026, 1:05 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 3.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3

Dryadell

Grass

Tier 4 · Cost 45

Cooldown6s
Multicast3
Damage70
On Cast

Trigger the Grass ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Draconarch

Dragon

Tier 5 · Cost 60

Cooldown5s
Multicast3
Damage100
On Cast

Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Saberhorn

Dragon

Tier 5 · Cost 60

Cooldown8s
Multicast
Damage100
On Cast

Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3

Craghorn

GrassRock

Tier 2 · Cost 25

Cooldown6s
Multicast
Damage20
Shield20
Ability / passive

When you use an item, this gains +60 Damage and Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 3Boomagon · Draconarch · Saberhorn
  • Grass × 3Berroon · Dryadell · Craghorn

Ability text matches

  • Dryadell references GrassTrigger the Grass ally above.Potential interaction with Berroon, Craghorn.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Craghorn + Berroon4,467 rounds together · 61% round win association4,467 observed win/loss round results
  • Berroon + Boomagon3,673 rounds together · 58% round win association3,673 observed win/loss round results
  • Craghorn + Boomagon3,131 rounds together · 59% round win association3,131 observed win/loss round results
  • Craghorn + Dryadell2,419 rounds together · 70% round win association2,419 observed win/loss round results
  • Berroon + Dryadell2,287 rounds together · 70% round win association2,287 observed win/loss round results
  • Boomagon + Dryadell2,268 rounds together · 66% round win association2,268 observed win/loss round results
  • Berroon + Draconarch1,497 rounds together · 67% round win association1,497 observed win/loss round results
  • Boomagon + Saberhorn1,279 rounds together · 61% round win association1,279 observed win/loss round results
  • Craghorn + Draconarch1,145 rounds together · 68% round win association1,145 observed win/loss round results
  • Boomagon + Draconarch1,113 rounds together · 61% round win association1,113 observed win/loss round results
  • Dryadell + Saberhorn794 rounds together · 60% round win association794 observed win/loss round results
  • Draconarch + Dryadell773 rounds together · 70% round win association773 observed win/loss round results
  • Berroon + Saberhorn642 rounds together · 66% round win association642 observed win/loss round results
  • Craghorn + Saberhorn595 rounds together · 66% round win association595 observed win/loss round results
  • Draconarch + Saberhorn167 rounds together · 54% round win association167 observed win/loss round results

Team toolkit

  • DamageBerroon: 40 · Boomagon: 40 · Dryadell: 70 · Draconarch: 100 · Saberhorn: 100 · Craghorn: 20
  • ShieldCraghorn: 20

Round inventory

Trinkets

10 trinkets · 8 types

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Gold Nugget × 2

At the start of each day, gain $3.

Power Band

Give the first monster you buy each day +20 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Upgrade Disc

When you buy a monster, level it up and destroy this.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).