Ranked run

Musician

Run qgk8g45e6s8jxog · Jul 27, 2026, 1:40 AM

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Patch unknownUpdated Jul 27, 2026, 4:31 PM4 observed rounds
Outcomeunknown
Record31
MMR1458?
Tiermaster

Trainer effect

Musician

If you have exactly 1 Electric monster on your team, it will have +150% Shock.

Selected team

Round 17

Round result: loss

Open in Team Builder
Patch unknownUpdated Jul 27, 2026, 4:31 PM6 board slots32 trinkets
6 of 6board slots filled
Slot 1Level 3

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Cicadence

Bug

Tier 3 · Cost 25

Cooldown2s
Multicast
Damage100
On Cast

Trigger the Bug ally above.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Clawnetic

Steel

Tier 4 · Cost 45

Cooldown2s
Multicast3
Damage600
Ability / passive

Whenever an ally inflicts Shock, Charge this by 2 second(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 2

Ironcore

Steel

Tier 3 · Cost 40

Cooldown2s
Multicast
Damage30
On Cast

Charge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3 · Shiny

Bumblebolt

BugElectric

Tier 1 · Cost 10

Cooldown2.5s
Multicast
Damage9
Shock3
On Cast

+3 Shock for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 3 · Shiny

Mosslug

GrassWater

Tier 1 · Cost 10

Cooldown5s
Multicast
Heal108
On Cast

+72 Damage for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Bug × 2Cicadence · Bumblebolt
  • Steel × 2Clawnetic · Ironcore

Ability text matches

  • Cicadence references BugTrigger the Bug ally above.Potential interaction with Bumblebolt.
  • Ironcore references ElectricCharge adjacent Electric allies by 2 second(s). (Ironcore cannot receive charge)Potential interaction with Bumblebolt.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Boomagon + Mosslug1,148 rounds together · 43% round win association1,148 observed win/loss round results
  • Boomagon + Bumblebolt863 rounds together · 52% round win association863 observed win/loss round results
  • Bumblebolt + Cicadence717 rounds together · 56% round win association717 observed win/loss round results
  • Bumblebolt + Ironcore640 rounds together · 53% round win association640 observed win/loss round results
  • Bumblebolt + Mosslug638 rounds together · 61% round win association638 observed win/loss round results
  • Boomagon + Ironcore508 rounds together · 50% round win association508 observed win/loss round results
  • Clawnetic + Ironcore388 rounds together · 49% round win association388 observed win/loss round results
  • Boomagon + Cicadence378 rounds together · 55% round win association378 observed win/loss round results
  • Bumblebolt + Clawnetic230 rounds together · 43% round win association230 observed win/loss round results
  • Cicadence + Ironcore163 rounds together · 46% round win association163 observed win/loss round results
  • Boomagon + Clawnetic131 rounds together · 38% round win association131 observed win/loss round results
  • Cicadence + Clawnetic74 rounds together · 46% round win association74 observed win/loss round results
  • Cicadence + Mosslug33 rounds together · 64% round win association33 observed win/loss round results
  • Ironcore + Mosslug30 rounds together · 70% round win association30 observed win/loss round results
  • Clawnetic + Mosslug8 rounds together · 38% round win association8 observed win/loss round results

Team toolkit

  • DamageBoomagon: 40 · Cicadence: 100 · Clawnetic: 600 · Ironcore: 30 · Bumblebolt: 9
  • HealMosslug: 108
  • ShockBumblebolt: 3

Round inventory

Trinkets

32 trinkets · 14 types

Gold Trophy × 3

On Victory Gain $8.

Power Band × 3

Give the first monster you buy each day +20 Damage.

Gold-o-matic

At the start of each day, gain $30.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Mysterious Mask × 3

Choose a trainer and gain their ability.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Winged Crown × 2

Your top middle monster has +1 Multicast.

Metronome × 2

When your monster cast, they gain +10 Damage for this battle.

Master Crown × 4

Your top middle monster has +80% stats (except Cooldown and Multicast).

Mega Upgrade Disc

The next monster to reach level 3 is leveled up again, then destroy this.

Excalibur × 4

Your monsters have +350 Damage.

Fancy Sword × 2

Your monsters have +3% for each trinket you have.

Rainbow Pearl × 2

All monsters in your shop are SHINY.

Holy Grail × 2

On Victory Gain $100.