Ranked run
Lucky Girl
Run 9201hozksfjm1df · Jul 28, 2026, 5:29 AM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 10
Round result: win

Craghorn
Tier 2 · Cost 25
When you use an item, this gains +72 Damage and Shield.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +2 Multicast and increase this monster's Cooldown by 6 seconds for this battle.
No equipment observed on this monster.

Stalagrove
Tier 3 · Cost 35
When you receive shield, this gains Damage for this battle equal to 36% of the amount shielded.
No equipment observed on this monster.

Berroon
Tier 2 · Cost 20
Increase next day's Item limit by 3. When you use an item, this gains +30 Damage.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Craghorn · Stalagrove · Berroon
- Rock × 2Craghorn · Stalagrove
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Craghorn + Berroon4,668 rounds together · 62% round win association4,668 observed win/loss round results
- Craghorn + Stalagrove1,054 rounds together · 63% round win association1,054 observed win/loss round results
- Berroon + Stalagrove876 rounds together · 64% round win association876 observed win/loss round results
- Berroon + Saberhorn656 rounds together · 66% round win association656 observed win/loss round results
- Craghorn + Saberhorn613 rounds together · 66% round win association613 observed win/loss round results
- Saberhorn + Stalagrove254 rounds together · 54% round win association254 observed win/loss round results
Team toolkit
- DamageCraghorn: 24 · Saberhorn: 100 · Berroon: 40
- ShieldCraghorn: 24 · Stalagrove: 60
Round inventory
Trinkets
7 trinkets · 7 types

Gold Nugget
At the start of each day, gain $3.

Membership Card
When you buy an item, +1 free rerolls.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Power Crown
Your top middle monster has +20 Damage.

Silver Watch
When a monster levels up, it gains +15% Cooldown Speed.

Power Band
Give the first monster you buy each day +20 Damage.

Barbell
+5000 HP
