Ranked run
Swim Coach
Run j7i3ulha71tp2ye · Jul 28, 2026, 4:10 PM
Patch unknownUpdated Jul 28, 2026, 4:17 PM5 observed rounds

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 3
Round result: loss
Patch unknownUpdated Jul 28, 2026, 4:17 PM3 board slots2 trinkets
3 of 6board slots filled
Slot 1Level 3 · Shiny

Mosslug
GrassWater
Tier 1 · Cost 10
Cooldown5s
Multicast—
Heal108
On Cast
+72 Damage for this battle.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 2

Dribblet
Water
Tier 1 · Cost 10
Cooldown3.5s
Multicast—
Heal30
Ability / passive
Evolves at level 3.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Runerock
Rock
Tier 2 · Cost 20
Cooldown8s
Multicast—
Shield140
On Cast
Remove 15 stacks of every debuff on your team.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Mosslug · Dribblet
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 12 · recent ranked rounds.
- Mosslug + Runerock622 rounds together · 56% round win association622 observed win/loss round results
- Dribblet + Mosslug603 rounds together · 50% round win association603 observed win/loss round results
- Dribblet + Runerock93 rounds together · 70% round win association93 observed win/loss round results
Team toolkit
- HealMosslug: 108 · Dribblet: 30
- ShieldRunerock: 140
Round inventory
Trinkets
2 trinkets · 2 types

Gold Trophy
On Victory Gain $8.

Power Band
Give the first monster you buy each day +20 Damage.
