Ranked run
Swim Coach
Run eqjy8f5oqpfdrpu · Sep 1, 2026, 5:22 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 13
Round result: win

Sirenade
Tier 4 · Cost 40
Remove 50% of debuffs on your team.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +60 Heal permanently.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +3 Multicast for this battle.
No equipment observed on this monster.

Torrantler
Tier 5 · Cost 50
Trigger adjacent Water allies. (Except other Torrantler)
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 6Sirenade · Dirgefin · Aster · Shelldra · Torrantler · Plunderbird
Ability text matches
- Aster references WaterAdjacent Water allies gain +60 Heal permanently.Potential interaction with Sirenade, Dirgefin, Shelldra, Torrantler, Plunderbird.
- Torrantler references WaterTrigger adjacent Water allies. (Except other Torrantler)Potential interaction with Sirenade, Dirgefin, Aster, Shelldra, Plunderbird.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDirgefin: 100 · Shelldra: 15 · Plunderbird: 1
- HealSirenade: 300 · Dirgefin: 200 · Aster: 40 · Shelldra: 15 · Torrantler: 200 · Plunderbird: 35
Round inventory
Trinkets
17 trinkets · 15 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch × 2
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Power Crown
Your top middle monster has +20 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Mysterious Charm
+25% HP

Barbell
+5000 HP

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Mighty Bell
Monsters in your shop have +300 Damage.

Echo Bell
When you buy a 0 cost item, use it an additional time.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Metronome
When your monsters cast, they gain +10 Damage for this battle.
