Ranked run

Monster Ranger

Run o4eatqhvdh9p4qi · Jul 9, 2026, 6:18 PM

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Patch unknownUpdated Jul 27, 2026, 12:50 PM1 observed rounds
Outcomeunknown
Record01
MMR1215?
Tierdiamond

Trainer effect

Monster Ranger

Start with an Uncommon monster. Get another copy of that monster every 2 days.

Selected team

Round 29

Round result: loss

Build code unavailable
Patch unknownUpdated Jul 27, 2026, 12:50 PM6 board slots573 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 2 · Shiny

Berroon

Grass

Tier 2 · Cost 20

Cooldown4s
Multicast
Damage40
On Battle Start

Increase next day's Item limit by 2. When you use an item, this gains +20 Damage.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage3,000
Ability / passive

Adjacent allies apply their Ongoing abilities 24 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Coalem

FireRock

Tier 4 · Cost 45

Cooldown5s
Multicast
Burn240
Shield5,400
On Battle Start

Trigger this and gain +540 Shield permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Faebloom

Grass

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage777
Ability / passive

Mythical Item may appear in your shop. Ongoing Adjacent allies have +360% Damage per Mythical Item used. (currently +X% Damage)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Grass × 2Berroon · Faebloom

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 12 · recent ranked rounds.

  • Berroon + Coalem786 rounds together · 66% round win association786 observed win/loss round results
  • Berroon + Onsetra341 rounds together · 66% round win association341 observed win/loss round results
  • Coalem + Onsetra216 rounds together · 63% round win association216 observed win/loss round results
  • Coalem + Faebloom194 rounds together · 79% round win association194 observed win/loss round results
  • Berroon + Faebloom183 rounds together · 77% round win association183 observed win/loss round results
  • Faebloom + Onsetra134 rounds together · 83% round win association134 observed win/loss round results

Team toolkit

  • BurnCoalem: 240 · Coalem: 240 · Coalem: 240
  • DamageBerroon: 40 · Onsetra: 3,000 · Faebloom: 777
  • ShieldCoalem: 5,400 · Coalem: 5,400 · Coalem: 5,400

Round inventory

Trinkets

573 trinkets · 36 types

Gold Trophy × 4

On Victory Gain $8.

Power Crown × 3

Your top middle monster has +20 Damage.

Membership Card

When you buy an item, +1 free rerolls.

Market License × 8

Increase shop rank by 1.

Bug Net

Bug monsters in the shop cost 3 less.

Piggy Bank

Gain +$1 for each $10 you have at the end of each day.

Winged Crown

Your top middle monster has +1 Multicast.

Poison Orb × 4

Your Toxic monsters have +3 Poison.

Fire Orb

Your Fire monsters have +3 Burn.

Mysterious Mask × 6

Choose a trainer and gain their ability.

Speed Crest × 27

Your monsters in the rightmost column have +20% Cooldown Speed.

Terrarium × 24

Your Bug monsters have +20% Damage.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Warhorn × 18

On Battle Start Your monsters gain +10 Damage permanently.

Repeater Charm × 3

Your monsters' On Battle Start abilities activate an additional time.

Blitz Bell × 12

Monsters in your shop have +30% Cooldown Speed.

Silver Watch × 28

When a monster levels up, it gains +15% Cooldown Speed.

Power Bell × 29

Monsters in your shop have +25 Damage.

Barbell × 11

+5000 HP

Zenith Stone × 33

When your monsters gain stats, they gain +80% more (except Multicast).

Sapphire Amulet × 26

You receive 25% more Heal.

Topaz Amulet × 20

You receive 25% more Shield.

Haste Orb × 17

Your monsters have +15% Cooldown Speed.

Holy Grail × 26

On Victory Gain $100.

Rainbow Pearl × 25

All monsters in your shop are SHINY.

Master Crown × 93

Your top middle monster has +80% stats (except Cooldown and Multicast).

VIP Pass

Your shop no longer stocks anything Common or Uncommon.

Haste Crown × 12

Your top middle monster has +30% Cooldown Speed.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Razor Beak × 13

Your Flying monsters have +1 Multicast.

Mighty Bell × 5

Monsters in your shop have +200 Damage.

Ultra Duplicator

Whenever you get a Trinket from a gift, gain an additional copy.

Excalibur × 70

Your monsters have +350 Damage.

Mysterious Charm

+25% HP

Fancy Sword × 44

Your monsters have +3% for each trinket you have.

Mega Upgrade Disc × 2

The next monster to reach level 3 is leveled up again, then destroy this.