Ranked run
Lucky Girl
Run rntejxqjnmrmqnv · Sep 3, 2026, 1:12 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 12
Round result: win

Bumblebolt
Tier 1 · Cost 10
+2 Shock for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.

Stellagon
Tier 5 · Cost 50
Adjacent allies with no abilities have +2 Multicast.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +50% Cooldown Speed.
No equipment observed on this monster.

Velocect
Tier 1 · Cost 15
Ability details unavailable.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies +10 Damage permanently and Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Bug × 3Bumblebolt · Formiqueen · Velocect
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 2.4 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBumblebolt: 6 · Ironcore: 30 · Stellagon: 150 · Formiqueen: 120 · Velocect: 13
- ShieldCherubble: 100
- ShockBumblebolt: 2
Round inventory
Trinkets
6 trinkets · 6 types

Gold Nugget
Increase Income by $3.

Haste Crown
Your top middle monster has +30% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).
