Ranked run
Lucky Girl
Run qy9tum43qzmajob · Sep 15, 2026, 3:39 AM
Patch unknownUpdated Sep 16, 2026, 3:40 AM11 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 5
Round result: win
Patch unknownUpdated Sep 16, 2026, 3:40 AM4 board slots2 trinkets
4 of 6board slots filled
Slot 1Level 3 · Shiny

Sunsage
Fire
Tier 1 · Cost 10
Cooldown5.5s
Multicast—
Burn18
Damage18
On Battle Start
For each Fire ally, this gains +24% Cooldown Speed permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn4
Shield40
Ability / passive
Ability details unavailable.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 2 · Shiny

Magmite
FireRock
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Burn8
Shield80
On Battle Start
+20 Shield and +2 Burn permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 1

Berroon
Grass
Tier 2 · Cost 20
Cooldown4s
Multicast—
Damage40
On Battle Start
The next 1 items in your shop will be Berries.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 2Sunsage · Magmite
Ability text matches
- Sunsage references FireFor each Fire ally, this gains +24% Cooldown Speed permanently.Potential interaction with Magmite, Magmite.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSunsage: 18 · Magmite: 4 · Magmite: 8
- DamageSunsage: 18 · Berroon: 40
- ShieldMagmite: 40 · Magmite: 80
Round inventory
Trinkets
2 trinkets · 2 types

Training Weights
+100 HP

Fire Orb
Your Fire monsters have +3 Burn.
