Ranked run
Swim Coach
Run 69xyzgccae0s0j8 · Jul 30, 2026, 6:29 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: loss

Gildshell
Tier 2 · Cost 20
+40 Sell Value permanently.
No equipment observed on this monster.

Emperooze
Tier 1 · Cost 10
+50 Damage and +50 Heal permanently.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Plunderbird
Tier 2 · Cost 30
Gain $1.
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +25% Cooldown Speed.
No equipment observed on this monster.

Mosslug
Tier 1 · Cost 10
+60 Damage for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Emperooze · Aster · Plunderbird · Mosslug
- Bug × 2Gildshell · Formiqueen
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Emperooze, Plunderbird, Mosslug.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGildshell: 1 · Emperooze: 30 · Plunderbird: 1 · Formiqueen: 60
- HealEmperooze: 45 · Aster: 40 · Plunderbird: 35 · Mosslug: 90
Round inventory
Trinkets
5 trinkets · 4 types

Wood Sword
Your monsters have +5 Damage.

Bug Net
Bug monsters in the shop cost 3 less.

Power Band × 2
Give the first monster you buy each day +20 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.
