Ranked run
Lucky Girl
Run oxkte90ko7jtrjg · Sep 15, 2026, 6:06 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 10
Round result: win

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain a random non-unique Common Trinket.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Curio × 2Pawsperity · Rubbin
- Ghost × 2Shikitsune · Petrirex
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageShikitsune: 150 · Pawsperity: 100 · Dracana: 10 · Petrirex: 50 · Rubbin: 120
- HealSukoi: 80
Round inventory
Trinkets
35 trinkets · 20 types

Power Band
Give the first monster you buy each day +20 Damage.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Wood Sword × 4
Your monsters have +5 Damage.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.

Sapphire Ring
Monsters in your shop have +10% Heal.

Junk × 3
Does nothing.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Gold Bar
Increase Income by $10.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Bug Net
Bug monsters in the shop cost 3 less.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Blitz Bell
Monsters in your shop have +30% Cooldown Speed.

Training Weights
+100 HP

Gold Trophy
On Victory Gain $8.

Gold-o-matic
Increase Income by $30.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.
