Ranked run
Chef
Run 3krk6ct9ryeehmn · Sep 15, 2026, 1:50 PM

Trainer effect
Chef
Your singled-typed monsters gain Fire typing. Your Fire monsters have +2 Burn.
Selected team
Round 13
Round result: win

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +12 Burn permanently.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +150 Shield and +150 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +40% Cooldown Speed for this battle.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Emburn · Petrirex · Shikitsune
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnEmburn: 18
- DamagePetrirex: 150 · Shikitsune: 100 · Rubbin: 80 · Draconarch: 100
- HealSukoi: 80
Round inventory
Trinkets
79 trinkets · 23 types

Junk × 3
Does nothing.

Wood Sword × 6
Your monsters have +5 Damage.

Gold Nugget × 4
Increase Income by $3.

Gold Trophy × 7
On Victory Gain $8.

Quick Flag × 7
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm × 7
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Training Weights × 3
+100 HP

Ancient Plume × 3
On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Metal Bat × 3
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Gold Bracelet × 8
At the start of each day, give a random monster +8 Sell Value.

Boxing Glove × 6
On Victory Your team gains +5 Damage permanently.

Power Pouch × 6
When you buy an item, give your monsters +2 Damage.

Repeater Charm
Your monsters' On Battle Start abilities activate an additional time.

Topaz Ring
Monsters in your shop have +10% Shield.

Quick Bell × 3
Monsters in your shop have +5% Cooldown Speed.

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Sapphire Ring
Monsters in your shop have +10% Heal.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Mighty Bell
Monsters in your shop have +300 Damage.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).

Holy Grail
On Victory Gain $100.

Upgrade Disc
When you buy a monster, level it up and destroy this.
