Ranked run
Burglar
Run 2zj58vrwcs91lgv · Sep 15, 2026, 1:44 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 11
Round result: win

Brimtoad
Tier 2 · Cost 30
+10 Burn and +10 Poison permanently.
No equipment observed on this monster.

Pawsperity
Tier 2 · Cost 25
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +3 Burn for each Trinket that you own.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +1 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fire × 3Brimtoad · Steamscuttle · Furnadon
- Curio × 2Pawsperity · Furnadon
- Water × 2Sukoi · Steamscuttle
Ability text matches
- Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Brimtoad, Furnadon.
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnBrimtoad: 10 · Steamscuttle: 15 · Furnadon: 12
- DamagePawsperity: 200 · Saberhorn: 100
- HealSukoi: 80 · Steamscuttle: 90
- PoisonBrimtoad: 10
Round inventory
Trinkets
31 trinkets · 19 types

Sapphire Ring × 2
Monsters in your shop have +10% Heal.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Junk × 5
Does nothing.

Locked Box × 2
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Training Weights × 2
+100 HP

Power Pouch
When you buy an item, give your monsters +2 Damage.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Power Bell × 3
Monsters in your shop have +25 Damage.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Fire Orb
Your Fire monsters have +3 Burn.

Quick Flag × 3
Your monsters in the leftmost column have +5% Cooldown Speed.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold-o-matic
Increase Income by $30.

Poison Orb
Your Toxic monsters have +3 Poison.

Membership Card
You can use 1 additional Item each day.

Gold Nugget × 2
Increase Income by $3.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Gold Bracelet
At the start of each day, give a random monster +8 Sell Value.
