Ranked run
Monster Ranger
Run ex61uvkzdbq0wwt · Jul 31, 2026, 5:35 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 21
Round result: loss

Onsetra
Tier 5 · Cost 50
The ally behind applies its Ongoing abilities 3 additional time(s).
No equipment observed on this monster.

Formiqueen
Tier 3 · Cost 25
Adjacent Common allies have +75% Cooldown Speed.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.

Galvanine
Tier 5 · Cost 50
+50% Cooldown Speed and +2 Shock for this battle.
No equipment observed on this monster.

Bambudo
Tier 1 · Cost 10
+42 Damage permanently.
No equipment observed on this monster.

Celestia
Tier 4 · Cost 30
Disable abilities of all Ongoing monsters in this row.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Onsetra · Celestia
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageOnsetra: 300 · Formiqueen: 180 · Galvanine: 10 · Bambudo: 90 · Celestia: 260
- ShieldCherubble: 100
- ShockGalvanine: 6
Round inventory
Trinkets
25 trinkets · 15 types

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Piggy Bank × 2
Gain +$1 for each $10 you have at the end of each day.

Gold Trophy
On Victory Gain $8.

Membership Card
You can use 1 additional Item each day.

Gold-o-matic
Increase Income by $30.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Mighty Bell × 2
Monsters in your shop have +300 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Silver Watch
When a monster levels up from a merge, it gains +15% Cooldown Speed.

Winged Crown
Your top middle monster has +1 Multicast.

Haste Crown × 2
Your top middle monster has +30% Cooldown Speed.

Barbell
+5000 HP

Fancy Sword × 6
Your monsters have +3% Damage for each Trinket you have.

Haste Orb
Your monsters have +15% Cooldown Speed.

Zenith Stone × 3
When your monsters gain stats, they gain +80% more (except Multicast).
