Ranked run
Lucky Girl
Run 3ahkpd0wd5sykbe · Aug 29, 2026, 1:09 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 13
Round result: win

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)
No equipment observed on this monster.

Bumblebolt
Tier 1 · Cost 10
+3 Shock for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.

Ironcore
Tier 3 · Cost 40
Charge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 2Dracana · Shelldra
Ability text matches
- Ironcore references ElectricCharge adjacent Electric allies by 3 second(s). (Ironcore can't receive charge)Potential interaction with Bumblebolt.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 5 · Dracana: 10 · Bumblebolt: 9 · Dracana: 5 · Shelldra: 15 · Ironcore: 30
- HealShelldra: 15
- ShockBumblebolt: 3
Round inventory
Trinkets
6 trinkets · 6 types

Hero's Sword
Your monsters have +12 Damage.

Gold Bar
Increase Income by $10.

Haste Orb
Your monsters have +15% Cooldown Speed.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Barbell
+5000 HP
