Ranked run
Burglar
Run cytucqrtg3gft85 · Sep 16, 2026, 5:08 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 14
Round result: win

Cairnage
Tier 5 · Cost 55
Allies gain Damage for this battle equal to 2x their Shield.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 3 for this battle.
No equipment observed on this monster.

Cinnabark
Tier 2 · Cost 20
Has additional Shield equal to 300% of the Poison stacks on the enemy.
No equipment observed on this monster.

Vipair
Tier 3 · Cost 35
Gains +8 Poison permanently whenever you gain a Trinket.
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 3 Junk Trinkets.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Rock × 3Cairnage · Opalion · Cinnabark
- Curio × 2Vipair · Rubbin
- Toxic × 2Cinnabark · Vipair
Ability text matches
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Cairnage, Cinnabark.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDraconarch: 100 · Rubbin: 120
- PoisonCinnabark: 15 · Vipair: 10
- ShieldCairnage: 1,000 · Opalion: 84
Round inventory
Trinkets
71 trinkets · 25 types

Tempo Charm × 3
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 38
Does nothing.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Membership Card
You can use 1 additional Item each day.

Rally Flag
On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Market License
Increase shop rank by 1.

Piggy Bank
Gain +$1 for each $10 you have at the end of each day.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Topaz Ring × 2
Monsters in your shop have +10% Shield.

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Power Band
Give the first monster you buy each day +20 Damage.

Boxing Glove × 3
On Victory Your team gains +5 Damage permanently.

Training Weights × 2
+100 HP

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Power Bell
Monsters in your shop have +25 Damage.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.

Quick Bell
Monsters in your shop have +5% Cooldown Speed.

Wood Sword
Your monsters have +5 Damage.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Mysterious Chest
On Battle Lost Gain a random non-unique Legendary Trinket.

Alpha Crown
On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.
