Ranked run

Lucky Girl

Run yx754mv3u8z87q8 · Sep 15, 2026, 6:43 PM

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Patch unknownUpdated Sep 16, 2026, 7:18 AM1 observed rounds
Outcomeunknown
Record01
MMR1105?
Tierbronze

Trainer effect

Lucky Girl

SHINY monsters are more likely to appear.

Selected team

Round 22

Round result: loss

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 7:18 AM6 board slots113 trinkets
6 of 6board slots filled
Slot 1Level 3 · Shiny

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown5.6s
Multicast
Damage40
On Cast

Give the ally behind +12% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3 · Shiny

Dracana

Dragon

Tier 3 · Cost 30

Cooldown3s
Multicast
Damage15
On Cast

Charge the ally behind by 3 second(s) and give this +5% Cooldown Speed for this battle. (Dracana can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 3 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage360
Ability / passive

When this triggers, gain 3 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Onsetra

Dragon

Tier 5 · Cost 50

Cooldown4s
Multicast
Damage100
Ability / passive

The ally behind applies its Ongoing abilities 1 additional time(s).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Shrinell

Curio

Tier 4 · Cost 50

Cooldown8s
Multicast
Damage3,840
Ongoing

Adjacent allies have +12% Cooldown Speed for each Trinket that you own.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 2 · Shiny

Celestia

Dragon

Tier 4 · Cost 30

Cooldown6.5s
Multicast
Damage260
On Battle Start

Disable abilities of enemy Ongoing monsters in this row.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Dragon × 4Boomagon · Dracana · Onsetra · Celestia
  • Curio × 2Gachapod · Shrinell

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageBoomagon: 40 · Dracana: 15 · Gachapod: 360 · Onsetra: 100 · Shrinell: 3,840 · Celestia: 260

Round inventory

Trinkets

113 trinkets · 44 types

Junk × 6

Does nothing.

Power Pouch × 4

When you buy an item, give your monsters +2 Damage.

Wood Sword × 4

Your monsters have +5 Damage.

Gold Trophy × 2

On Victory Gain $8.

Speed Crest × 4

Your monsters in the rightmost column have +20% Cooldown Speed.

Tempo Charm × 3

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Membership Card × 3

You can use 1 additional Item each day.

Haste Crown × 2

Your top middle monster has +30% Cooldown Speed.

Giant Club × 4

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Barbell × 2

+5000 HP

Gold Nugget × 2

Increase Income by $3.

Metronome × 10

When your monsters cast, they gain +10 Damage for this battle.

Boxing Glove × 3

On Victory Your team gains +5 Damage permanently.

Small Club × 2

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Sapphire Amulet × 2

You receive 25% more Heal.

Silver Watch × 2

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Momentum Flag × 4

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Zenith Stone × 3

When your monsters gain stats, they gain +80% more (except Multicast).

Fancy Sword × 6

Your monsters have +3% Damage for each Trinket you have.

Mighty Bell × 2

Monsters in your shop have +300 Damage.

Quick Bell × 4

Monsters in your shop have +5% Cooldown Speed.

Power Bell

Monsters in your shop have +25 Damage.

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Winged Crown

Your top middle monster has +1 Multicast.

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Earth Crest × 2

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Crown × 2

Your top middle monster has +20 Damage.

Topaz Amulet × 5

You receive 25% more Shield.

Scrap Sword × 2

Your monsters have +2 Damage for each Common Trinket you have.

Ancient Plume × 2

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Razor Beak

Your Flying monsters have +1 Multicast.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Topaz Ring

Monsters in your shop have +10% Shield.

Poison Bell × 2

Toxic monsters in your shop have +6 Poison.

Fire Orb

Your Fire monsters have +3 Burn.

Fire Bell × 2

Fire monsters in your shop have +5 Burn.

Blitz Bell × 3

Monsters in your shop have +30% Cooldown Speed.

Haste Orb × 3

Your monsters have +15% Cooldown Speed.

Rocket Boots

Monsters in your shop gain Flying typing.

Market License

Increase shop rank by 1.

Poison Orb × 2

Your Toxic monsters have +3 Poison.

Terrarium

Your Bug monsters have +20% Damage.

Rigged Dice

The first shop each day stocks only the rarest monsters and items your shop rank allows.