Ranked run

Mad Scientist

Run kk37yg14k2a66jz · Sep 13, 2026, 3:35 PM

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Patch unknownUpdated Sep 14, 2026, 3:51 AM16 observed rounds
Outcomeunknown
Record106
MMR1633?
Tiermaster

Trainer effect

Mad Scientist

On day 7, transform monsters on your active team into random level 1 Legendary monsters.

Selected team

Round 7

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 3:51 AM5 board slots7 trinkets
5 of 6board slots filled
Slot 1Level 2

Rhizuka

Rock

Tier 3 · Cost 30

Cooldown15s
Multicast2
Damage200
Ability / passive

Trigger this when an ally applies Shield. (Except other Rhizuka)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1 · Shiny

Cairnage

Rock

Tier 5 · Cost 55

Cooldown5.5s
Multicast
Shield500
On Cast

Allies gain Damage for this battle equal to 1.2x their Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 1

Sukoi

Water

Tier 2 · Cost 20

Cooldown6s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Boomagon

Dragon

Tier 2 · Cost 30

Cooldown7s
Multicast
Damage40
On Cast

Give the ally behind +4% Cooldown Speed permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 1

Cairnage

Rock

Tier 5 · Cost 55

Cooldown5.5s
Multicast
Shield500
On Cast

Allies gain Damage for this battle equal to their Shield.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Rock × 2Rhizuka · Cairnage

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageRhizuka: 200 · Boomagon: 40
  • HealSukoi: 80
  • ShieldCairnage: 500 · Cairnage: 500

Round inventory

Trinkets

7 trinkets · 6 types

Gold Bracelet

At the start of each day, give a random monster +8 Sell Value.

Quick Bell × 2

Monsters in your shop have +5% Cooldown Speed.

Wood Sword

Your monsters have +5 Damage.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Silver Watch

When a monster levels up from a merge, it gains +15% Cooldown Speed.