Ranked run
Lucky Girl
Run tzl08tbr6rub265 · Sep 5, 2026, 3:19 AM
Patch unknownUpdated Sep 5, 2026, 4:53 AM8 observed rounds

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 7
Round result: loss
Patch unknownUpdated Sep 5, 2026, 4:53 AM4 board slots1 trinkets
4 of 6board slots filled
Slot 1Level 3 · Shiny

Joltail
Electric
Tier 1 · Cost 15
Cooldown4.5s
Multicast—
Damage3
Shock12
On Battle Start
+3 Shock permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 2Level 1 · Shiny

Aster
Water
Tier 3 · Cost 40
Cooldown3s
Multicast—
Heal40
On Battle Start
This and adjacent Water allies gain +20 Heal permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 3Level 1

Cherubble
Rock
Tier 3 · Cost 25
Cooldown4s
Multicast—
Shield100
On Cast
Give adjacent allies Protect 1.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Slot 4Level 2

Lumijel
Water
Tier 3 · Cost 35
Cooldown5s
Multicast—
Damage40
Heal60
On Battle Start
Allies of level 3 or above gain +40 Damage and +40 Heal permanently.
Observed equipment
Full Batomon referenceNo equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 2Aster · Lumijel
Ability text matches
- Aster references WaterThis and adjacent Water allies gain +20 Heal permanently.Potential interaction with Lumijel.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageJoltail: 3 · Lumijel: 40
- HealAster: 40 · Lumijel: 60
- ShieldCherubble: 100
- ShockJoltail: 12
Round inventory
Trinkets
1 trinkets · 1 types

Mini Duplicator
Gain an additional copy of the next non-unique Trinket from a gift.
