Ranked run
Monster Ranger
Run 09bd665nsi97315 · Jul 12, 2026, 2:10 PM

Trainer effect
Monster Ranger
Start with an Uncommon monster. Get another copy of that monster every 2 days.
Selected team
Round 16
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +24% Cooldown Speed permanently.
No equipment observed on this monster.

Geminiss
Tier 5 · Cost 50
Give adjacent allies +150% Shield for this battle.
No equipment observed on this monster.

Saberhorn
Tier 5 · Cost 60
Give the ally in front +3 Multicast and increase this monster's Cooldown by 8 seconds for this battle.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Pebbler
Tier 1 · Cost 15
+45 Shield for this battle.
No equipment observed on this monster.

Cherubble
Tier 3 · Cost 25
Give adjacent allies Protect 1.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Boomagon · Saberhorn · Dracana
- Rock × 3Geminiss · Pebbler · Cherubble
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Saberhorn: 100 · Dracana: 15
- ShieldGeminiss: 100 · Pebbler: 60 · Cherubble: 100
Round inventory
Trinkets
25 trinkets · 12 types

Link Cable
All of your team's monsters are now considered adjacent to each other.

Membership Card
You can use 1 additional Item each day.

Gold Bar
Increase Income by $10.

Topaz Amulet × 4
You receive 25% more Shield.

Winged Crown × 3
Your top middle monster has +1 Multicast.

Fancy Sword × 3
Your monsters have +3% Damage for each Trinket you have.

Barbell
+5000 HP

Haste Orb
Your monsters have +15% Cooldown Speed.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Market License
Increase shop rank by 1.

Mighty Bell × 5
Monsters in your shop have +300 Damage.

Metronome × 2
When your monsters cast, they gain +10 Damage for this battle.
