Ranked run

Swim Coach

Run s1hfm760r4i9zy8 · Sep 14, 2026, 9:24 PM

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Patch unknownUpdated Sep 14, 2026, 10:08 PM11 observed rounds
Outcomeunknown
Record101
MMR1303?
Tierbronze

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 8

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 14, 2026, 10:08 PM6 board slots10 trinkets
6 of 6board slots filled
Slot 1Level 3

Sukoi

Water

Tier 2 · Cost 20

Cooldown2s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 1

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn5
Heal30
On Cast

Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage36
Heal36
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 1

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage20
Heal30
On Battle Start

Allies of level 3 or above gain +20 Damage and +20 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 1

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn10
Heal50
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Sukoi · Steamscuttle · Swoonet · Lumijel · Dewlotl · Snapscald
  • Fire × 2Steamscuttle · Snapscald

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Swoonet, Lumijel, Dewlotl, Snapscald.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSteamscuttle: 5 · Snapscald: 10
  • DamageSwoonet: 36 · Lumijel: 20 · Dewlotl: 30
  • HealSukoi: 80 · Steamscuttle: 30 · Swoonet: 36 · Lumijel: 30 · Dewlotl: 30 · Snapscald: 50

Round inventory

Trinkets

10 trinkets · 9 types

Bargain Bin

The first Common monster you buy each day is free.

Wood Sword × 2

Your monsters have +5 Damage.

Small Club

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Market License

Increase shop rank by 1.

Gold Bar

Increase Income by $10.

Tempo Charm

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Echo Charm

Your monsters' On Bought abilities activate an additional time.

Rally Flag

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Power Crown

Your top middle monster has +20 Damage.