Ranked run
Black Belt
Run iuv95cpql5t09wo · Sep 16, 2026, 9:47 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 11
Round result: win

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Sarudo
Tier 3 · Cost 35
On Battle Lost Activate the On Victory abilities of adjacent allies 1 time(s).
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +48% Cooldown Speed permanently.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 2 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Sarudo
Tier 3 · Cost 35
On Battle Lost Activate the On Victory abilities of adjacent allies 2 time(s).
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Fighting × 3Sarudo · Ninflora · Beetdown
- Grass × 2Ninflora · Beetdown
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +48% Cooldown Speed permanently.Potential interaction with Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageDracana: 5 · Sarudo: 100 · Ninflora: 100 · Dracana: 10 · Beetdown: 105 · Sarudo: 200
Round inventory
Trinkets
4 trinkets · 4 types

Momentum Flag
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Gold-o-matic
Increase Income by $30.

Rocket Boots
Monsters in your shop gain Flying typing.

Barbell
+5000 HP
