Ranked run
Black Belt
Run hef7c85dxxg4vik · Sep 16, 2026, 2:16 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 11
Round result: loss

Bonshell
Tier 2 · Cost 20
+300 Damage and +300 Shield for this battle.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 3 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+600 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 4Bonshell · Ginsage · Ninflora · Beetdown
- Fighting × 2Ninflora · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Bonshell, Ninflora, Beetdown.
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Bonshell, Ginsage, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 150 · Ninflora: 100 · Dracana: 15 · Beetdown: 210
- ShieldBonshell: 300
Round inventory
Trinkets
4 trinkets · 4 types

Kaleidoscope
Your monsters that don't share a type with any ally have +25% Cooldown Speed.

Gold Trophy
On Victory Gain $8.

Membership Card
You can use 1 additional Item each day.

Rigged Dice
The first shop each day stocks only the rarest monsters and items your shop rank allows.
