Ranked run
Black Belt
Run f5rx9g3r45r5oz5 · Sep 14, 2026, 12:22 PM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 10
Round result: win

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Fernfowl
Tier 5 · Cost 60
Evolve after your team deals 15000 non-status Damage.
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+300 Damage permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +10% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Ginsage · Fernfowl · Beetdown
Ability text matches
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Fernfowl, Beetdown, Ginsage.
- Ginsage references GrassAdjacent Grass allies gain +10% Cooldown Speed permanently.Potential interaction with Ginsage, Fernfowl, Beetdown.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageGinsage: 300 · Fernfowl: 100 · Dracana: 5 · Beetdown: 105 · Ginsage: 150
- HealSukoi: 80
Round inventory
Trinkets
4 trinkets · 4 types

Power Pouch
When you buy an item, give your monsters +2 Damage.

Training Weights
+100 HP

Market License
Increase shop rank by 1.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).
