Ranked run

Swim Coach

Run 0piryay491e8zbq · Sep 15, 2026, 3:49 PM

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Patch unknownUpdated Sep 15, 2026, 4:22 PM5 observed rounds
Outcomeunknown
Record32
MMR1314?
Tierplatinum

Trainer effect

Swim Coach

Gain a random Water monster each day.

Selected team

Round 13

Round result: win

Open in Team Builder
Patch unknownUpdated Sep 15, 2026, 4:22 PM6 board slots13 trinkets
6 of 6board slots filled
Slot 1Level 2

Sukoi

Water

Tier 2 · Cost 20

Cooldown3s
Multicast
Heal80
On Cast

On the first cast, level up the ally above for this battle (max level 4).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 3

Dewlotl

Water

Tier 1 · Cost 10

Cooldown4s
Multicast
Damage30
Heal30
Ability / passive

When an ally levels up, this gains +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 2

Lumijel

Water

Tier 3 · Cost 35

Cooldown5s
Multicast
Damage40
Heal60
On Battle Start

Allies of level 3 or above gain +40 Damage and +40 Heal permanently.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 3

Snapscald

FireWater

Tier 4 · Cost 50

Cooldown9s
Multicast
Burn30
Heal150
Ability / passive

Trigger this when an ally of level 3 or above casts. (Except other Snapscald)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 3

Steamscuttle

FireWater

Tier 3 · Cost 40

Cooldown2.5s
Multicast
Burn15
Heal90
On Cast

Charge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4

Swoonet

FlyingWater

Tier 1 · Cost 10

Cooldown6.5s
Multicast6
Damage30
Heal30
Ability / passive

This only needs 2 copies to level up. This can level up indefinitely.

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Water × 6Sukoi · Dewlotl · Lumijel · Snapscald · Steamscuttle · Swoonet
  • Fire × 2Snapscald · Steamscuttle

Ability text matches

  • Steamscuttle references WaterCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Sukoi, Dewlotl, Lumijel, Snapscald, Swoonet.
  • Steamscuttle references FireCharge adjacent Fire and Water allies by 3 second(s). (Steamscuttle can't receive charge)Potential interaction with Snapscald.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • BurnSnapscald: 30 · Steamscuttle: 15
  • DamageDewlotl: 30 · Lumijel: 40 · Swoonet: 30
  • HealSukoi: 80 · Dewlotl: 30 · Lumijel: 60 · Snapscald: 150 · Steamscuttle: 90 · Swoonet: 30

Round inventory

Trinkets

13 trinkets · 10 types

Sapphire Ring × 2

Monsters in your shop have +10% Heal.

Wood Sword × 2

Your monsters have +5 Damage.

Quick Flag

Your monsters in the leftmost column have +5% Cooldown Speed.

Greedy Gloves

You can take all of the choices from your next Trinket gift.

Power Pouch

When you buy an item, give your monsters +2 Damage.

Sapphire Amulet × 2

You receive 25% more Heal.

Zenith Stone

When your monsters gain stats, they gain +80% more (except Multicast).

Giant Club

Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Echo Bell

When you buy a 0 cost item, use it an additional time.

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.