Ranked run
Swim Coach
Run x16o836sbb4xn0j · Sep 8, 2026, 9:12 PM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 6
Round result: loss

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Steamscuttle
Tier 3 · Cost 40
Charge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)
No equipment observed on this monster.

Swoonet
Tier 1 · Cost 10
This only needs 2 copies to level up. This can level up indefinitely.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Dewlotl
Tier 1 · Cost 10
When an ally levels up, this gains +40 Damage and +40 Heal permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 4Swoonet · Sukoi · Steamscuttle · Dewlotl
Ability text matches
- Steamscuttle references WaterCharge adjacent Fire and Water allies by 1 second(s). (Steamscuttle can't receive charge)Potential interaction with Swoonet, Sukoi, Swoonet, Dewlotl.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnSteamscuttle: 5
- DamageSwoonet: 30 · Swoonet: 30 · Boomagon: 40 · Dewlotl: 30
- HealSwoonet: 30 · Sukoi: 80 · Steamscuttle: 30 · Swoonet: 30 · Dewlotl: 30
Round inventory
Trinkets
10 trinkets · 7 types

Bargain Bin
The first Common monster you buy each day is free.

Small Club
Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Power Pouch
When you buy an item, give your monsters +2 Damage.

Gold Trophy × 4
On Victory Gain $8.

Gold Bar
Increase Income by $10.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Training Weights
+100 HP
