Ranked run
Lucky Girl
Run wjv8oi7efet60m8 · Sep 8, 2026, 9:49 PM

Trainer effect
Lucky Girl
SHINY monsters are more likely to appear.
Selected team
Round 6
Round result: loss

Shellter
Tier 1 · Cost 10
-40 Shield and +20 Damage for this battle.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+240 Damage and +240 Shield for this battle.
No equipment observed on this monster.

Sukoi
Tier 2 · Cost 20
On the first cast, level up the ally above for this battle (max level 4).
No equipment observed on this monster.

Rubbin
Tier 1 · Cost 15
Gain 2 random non-unique Common Trinkets.
No equipment observed on this monster.

Boomagon
Tier 2 · Cost 30
Give the ally behind +4% Cooldown Speed permanently.
No equipment observed on this monster.

Beetdown
Tier 1 · Cost 10
+360 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 2Bonshell · Beetdown
- Rock × 2Shellter · Bonshell
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageRubbin: 80 · Boomagon: 40 · Beetdown: 126
- HealSukoi: 80
- ShieldShellter: 240 · Bonshell: 240
Round inventory
Trinkets
12 trinkets · 8 types

Gold Trophy × 2
On Victory Gain $8.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Gold Nugget × 3
Increase Income by $3.

Boxing Glove
On Victory Your team gains +5 Damage permanently.

Wood Sword
Your monsters have +5 Damage.

Quick Flag
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring
Monsters in your shop have +10% Heal.

Greedy Gloves
You can take all of the choices from your next Trinket gift.
