Ranked run
Burglar
Run gm0byc6ebhjyt8u · Sep 15, 2026, 9:22 PM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 16
Round result: loss

Shikitsune
Tier 3 · Cost 35
Knocked-out allies are revived and gain +60% Cooldown Speed for this battle.
No equipment observed on this monster.

Nekoffin
Tier 2 · Cost 20
Gain 3 random non-unique Common Trinkets.
No equipment observed on this monster.

Furnadon
Tier 1 · Cost 10
Has an additional +6 Burn for each Trinket that you own.
No equipment observed on this monster.

Shrinell
Tier 4 · Cost 50
Ally behind has +1.5% Cooldown Speed for each Trinket that you own.
No equipment observed on this monster.

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +600 Shield and +600 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Emburn
Tier 2 · Cost 30
On Knockout of any monster, this gains +12 Burn permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 4Shikitsune · Nekoffin · Petrirex · Emburn
- Curio × 3Nekoffin · Furnadon · Shrinell
- Fire × 2Furnadon · Emburn
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- BurnFurnadon: 24 · Emburn: 18
- DamageShikitsune: 150 · Nekoffin: 750 · Shrinell: 480 · Petrirex: 600
Round inventory
Trinkets
79 trinkets · 30 types

Topaz Ring × 6
Monsters in your shop have +10% Shield.

Wood Sword × 7
Your monsters have +5 Damage.

Power Pouch × 4
When you buy an item, give your monsters +2 Damage.

Gold Nugget × 4
Increase Income by $3.

Quick Flag × 4
Your monsters in the leftmost column have +5% Cooldown Speed.

Sapphire Ring × 4
Monsters in your shop have +10% Heal.

Junk × 5
Does nothing.

Gold Trophy × 3
On Victory Gain $8.

Training Weights × 3
+100 HP

Boxing Glove × 7
On Victory Your team gains +5 Damage permanently.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Membership Card
You can use 1 additional Item each day.

Poison Bell
Toxic monsters in your shop have +6 Poison.

Power Crown
Your top middle monster has +20 Damage.

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Topaz Amulet × 2
You receive 25% more Shield.

Momentum Flag × 2
On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Quick Bell × 2
Monsters in your shop have +5% Cooldown Speed.

Rocket Boots
Monsters in your shop gain Flying typing.

Haste Orb × 2
Your monsters have +15% Cooldown Speed.

Metronome × 3
When your monsters cast, they gain +10 Damage for this battle.

Zenith Stone × 2
When your monsters gain stats, they gain +80% more (except Multicast).

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Mysterious Mask × 2
Choose a trainer and gain their ability.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Locked Box × 3
The next time you lose a battle, gain a random non-unique Trinket of the highest rarity your shop rank allows.

Treasure Map × 2
Your next Trinket gift choices are 1 rarity tier higher.

Winged Crown
Your top middle monster has +1 Multicast.

Mega Upgrade Disc
When a monster reaches level 3, level it up again and destroy this.
