Ranked run
Black Belt
Run qh63h2msiyfja5a · Sep 16, 2026, 4:26 AM

Trainer effect
Black Belt
On Battle Start If you have exactly 1 Fighting monster on your team, activate its On Victory ability.
Selected team
Round 18
Round result: loss

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Draconarch
Tier 5 · Cost 60
Activate the On Battle Start abilities of adjacent allies and increase this monster's Cooldown by 2 for this battle.
No equipment observed on this monster.

Rhizuka
Tier 3 · Cost 30
Trigger this when an ally applies Shield. (Except other Rhizuka)
No equipment observed on this monster.

Dracana
Tier 3 · Cost 30
Charge the ally behind by 1 second(s). (Dracana can't receive charge)
No equipment observed on this monster.

Talonite
Tier 2 · Cost 20
+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.
No equipment observed on this monster.

Scorubble
Tier 1 · Cost 10
+30% Cooldown Speed permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Dragon × 3Boomagon · Draconarch · Dracana
- Rock × 3Rhizuka · Talonite · Scorubble
Ability text matches
- Talonite references Rock+40 Shield permanently for each Rock ally and +2 Multicast permanently for each Flying ally.Potential interaction with Rhizuka, Scorubble.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Draconarch: 100 · Rhizuka: 200 · Dracana: 5 · Talonite: 60
- PoisonScorubble: 6
- ShieldScorubble: 90
Round inventory
Trinkets
9 trinkets · 9 types

Poison Orb
Your Toxic monsters have +3 Poison.

Earth Crest
On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Metal Bat
On Battle Start Your monster with the highest Cooldown gains +50% Damage for this battle.

Link Cable
All of your team's monsters are now considered adjacent to each other.

Giant Club
Your monsters with a Cooldown of 5 seconds or above have +70% stats (except Cooldown and Multicast).

Fancy Sword
Your monsters have +3% Damage for each Trinket you have.

Mysterious Charm
+25% HP

Speed Crest
Your monsters in the rightmost column have +20% Cooldown Speed.

Candy Jar
On Battle Start Your Common and Uncommon monsters permanently level up to level 3.
