Ranked run
Swim Coach
Run se3rbsr1v1sl5rb · Aug 28, 2026, 9:53 AM

Trainer effect
Swim Coach
Gain a random Water monster each day.
Selected team
Round 7
Round result: win

Boomagon
Tier 2 · Cost 30
Give the ally behind +8% Cooldown Speed permanently.
No equipment observed on this monster.

Dirgefin
Tier 3 · Cost 25
Knockout all Common allies and enemies.
No equipment observed on this monster.

Aster
Tier 3 · Cost 40
Adjacent Water allies gain +20 Heal permanently.
No equipment observed on this monster.

Frizzly
Tier 2 · Cost 25
Trigger this.
No equipment observed on this monster.

Reapra
Tier 4 · Cost 35
Knockout the enemy opposite of this.
No equipment observed on this monster.

Shelldra
Tier 4 · Cost 40
Every 4.0 seconds, +1 Multicast for this battle.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Water × 3Dirgefin · Aster · Shelldra
- Dragon × 2Boomagon · Shelldra
- Ghost × 2Dirgefin · Reapra
Ability text matches
- Aster references WaterAdjacent Water allies gain +20 Heal permanently.Potential interaction with Dirgefin, Shelldra.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageBoomagon: 40 · Dirgefin: 50 · Frizzly: 1 · Reapra: 120 · Shelldra: 15
- HealDirgefin: 100 · Aster: 40 · Shelldra: 15
- ShockFrizzly: 16
Round inventory
Trinkets
6 trinkets · 5 types

Rainbow Berry
Your monsters have +4 Damage for each unique type on your team.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Membership Card
You can use 1 additional Item each day.

Power Band
Give the first monster you buy each day +20 Damage.

Market License
Increase shop rank by 1.
