Ranked run
Scavenger
Run a5fr5spp2c0iziy · Sep 16, 2026, 6:34 AM

Trainer effect
Scavenger
Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.
Selected team
Round 11
Round result: win

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +40% Cooldown Speed permanently.
No equipment observed on this monster.

Ginsage
Tier 4 · Cost 50
Adjacent Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Ninflora
Tier 4 · Cost 50
This and your Grass allies gain +20% Cooldown Speed permanently.
No equipment observed on this monster.

Opalion
Tier 4 · Cost 50
Trigger 2 random Rock allies. (Except other Opalion)
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+360 Damage and +360 Shield for this battle.
No equipment observed on this monster.

Tengusto
Tier 4 · Cost 45
Has an additional +140 Damage for each Badge that you have.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Grass × 3Ninflora · Ginsage · Bonshell
- Fighting × 2Ninflora · Tengusto
- Rock × 2Opalion · Bonshell
Ability text matches
- Ninflora references GrassThis and your Grass allies gain +40% Cooldown Speed permanently.Potential interaction with Ginsage, Ninflora, Bonshell.
- Ginsage references GrassAdjacent Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ninflora, Ninflora, Bonshell.
- Ninflora references GrassThis and your Grass allies gain +20% Cooldown Speed permanently.Potential interaction with Ninflora, Ginsage, Bonshell.
- Opalion references RockTrigger 2 random Rock allies. (Except other Opalion)Potential interaction with Bonshell.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamageNinflora: 100 · Ginsage: 300 · Ninflora: 50 · Tengusto: 50
- ShieldOpalion: 84 · Bonshell: 360
Round inventory
Trinkets
28 trinkets · 14 types

Gold Bracelet × 2
At the start of each day, give a random monster +8 Sell Value.

Power Crown × 4
Your top middle monster has +20 Damage.

Sea Crest × 2
On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Tempo Charm × 2
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Junk × 4
Does nothing.

Topaz Ring
Monsters in your shop have +10% Shield.

Power Pouch × 2
When you buy an item, give your monsters +2 Damage.

Gold Nugget
Increase Income by $3.

Wood Sword
Your monsters have +5 Damage.

Quick Flag × 2
Your monsters in the leftmost column have +5% Cooldown Speed.

Zenith Stone
When your monsters gain stats, they gain +80% more (except Multicast).

Fire Bell × 2
Fire monsters in your shop have +5 Burn.

Razor Beak × 3
Your Flying monsters have +1 Multicast.

Grow Lamp
Your Grass monsters only need 2 copies to level up.
