Ranked run
Burglar
Run xw8i5y7cb3hcbte · Sep 15, 2026, 12:22 AM

Trainer effect
Burglar
Trinket gifts only offer 2 choices, but you can take both of them.
Selected team
Round 8
Round result: loss

Petrirex
Tier 3 · Cost 40
Knockout adjacent allies and gain +50 Shield and +50 Damage permanently for each ally Knockout.
No equipment observed on this monster.

Kappow
Tier 2 · Cost 30
Level up. This can level up indefinitely.
No equipment observed on this monster.

Bonshell
Tier 2 · Cost 20
+200 Damage and +200 Shield for this battle.
No equipment observed on this monster.

Lumijel
Tier 3 · Cost 35
Allies of level 3 or above gain +20 Damage and +20 Heal permanently.
No equipment observed on this monster.

Ratacomb
Tier 1 · Cost 15
+2 Multicast permanently.
No equipment observed on this monster.

Cawnushi
Tier 4 · Cost 50
On Knockout of any monster, this gains +140 Damage permanently.
No equipment observed on this monster.
Board signals
Team interactions
Shared types
- Ghost × 3Petrirex · Ratacomb · Cawnushi
- Rock × 2Petrirex · Bonshell
- Water × 2Kappow · Lumijel
Ability text matches
No exact ability text references another represented board type.
Recent pair signals
Current Balance 22 · recent ranked rounds.
No recent pair results are available for these board pairs.
Team toolkit
- DamagePetrirex: 50 · Kappow: 50 · Lumijel: 20 · Ratacomb: 40 · Cawnushi: 100
- HealLumijel: 30
- ShieldBonshell: 200
Round inventory
Trinkets
16 trinkets · 13 types

Gold Trophy × 2
On Victory Gain $8.

Topaz Ring
Monsters in your shop have +10% Shield.

Power Pouch × 3
When you buy an item, give your monsters +2 Damage.

Tempo Charm
On Battle Start A random monster gains +5% Cooldown Speed permanently.

Scrap Sword
Your monsters have +2 Damage for each Common Trinket you have.

Warhorn
On Battle Start Your monsters gain +10 Damage permanently.

Wood Sword
Your monsters have +5 Damage.

Gold Bar
Increase Income by $10.

Training Weights
+100 HP

Fire Bell
Fire monsters in your shop have +5 Burn.

Power Crown
Your top middle monster has +20 Damage.

Echo Charm
Your monsters' On Bought abilities activate an additional time.

Power Band
Give the first monster you buy each day +20 Damage.
