Ranked run

Scavenger

Run usgrm3cj2l6p3ke · Sep 15, 2026, 3:08 PM

Back to profile
Patch unknownUpdated Sep 16, 2026, 4:50 AM18 observed rounds
Outcomeunknown
Record180
MMR1175?
Tiersilver

Trainer effect

Scavenger

Gain an additional copy of each non-unique Common or Uncommon Trinket from a gift.

Selected team

Round 39

Round result: win

Build code unavailable
Patch unknownUpdated Sep 16, 2026, 4:50 AM6 board slots432 trinkets
6 of 6board slots filled
Slot 1Level 4 · Shiny

Gachapod

Curio

Tier 5 · Cost 60

Cooldown6s
Multicast
Damage2,880
Ability / passive

When this triggers, gain 24 random non-unique Common Trinkets, then improve this ability for this battle.

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 2Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 3Level 4 · Shiny

Cosmivore

Ghost

Tier 6 · Cost 80

Cooldown7s
Multicast
Damage1
Ability / passive

When rerolling the shop, gain 720% of the total stats of the monsters remaining in the shop (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 4Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 5Level 4 · Shiny

Omnichrome

All

Tier 6 · Cost 80

Cooldown5s
Multicast
Damage1
On Battle Start

Gain 2880% of the stats of the enemy monster with the highest stats permanently (excluding Multicast and Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference
Slot 6Level 4 · Shiny

Vengrieve

Ghost

Tier 5 · Cost 45

Cooldown1.6s
Multicast

Exact level stats unavailable.

On Cast

Knockout a random enemy and gain their stats for this battle (except Cooldown).

Observed equipment

No equipment observed on this monster.

Full Batomon reference

Board signals

Team interactions

Shared types

  • Ghost × 2Cosmivore · Vengrieve

Ability text matches

No exact ability text references another represented board type.

Recent pair signals

Current Balance 22 · recent ranked rounds.

No recent pair results are available for these board pairs.

Team toolkit

  • DamageGachapod: 2,880 · Omnichrome: 1 · Cosmivore: 1 · Omnichrome: 1 · Omnichrome: 1

Round inventory

Trinkets

432 trinkets · 54 types

Gold Trophy × 22

On Victory Gain $8.

Training Weights × 9

+100 HP

Gold Bracelet × 15

At the start of each day, give a random monster +8 Sell Value.

Gold Nugget × 15

Increase Income by $3.

Power Pouch × 13

When you buy an item, give your monsters +2 Damage.

Bargain Bin

The first Common monster you buy each day is free.

Topaz Amulet × 5

You receive 25% more Shield.

Fire Bell × 14

Fire monsters in your shop have +5 Burn.

Gold-o-matic

Increase Income by $30.

Speed Crest × 2

Your monsters in the rightmost column have +20% Cooldown Speed.

Silver Watch × 3

When a monster levels up from a merge, it gains +15% Cooldown Speed.

Ancient Plume × 3

On Battle Start If you only have 1 monster, give it +1 Multicast permanently and destroy this.

Tempo Charm × 9

On Battle Start A random monster gains +5% Cooldown Speed permanently.

Topaz Ring × 8

Monsters in your shop have +10% Shield.

Quick Flag × 11

Your monsters in the leftmost column have +5% Cooldown Speed.

Quick Bell × 5

Monsters in your shop have +5% Cooldown Speed.

Sapphire Ring × 7

Monsters in your shop have +10% Heal.

Wood Sword × 9

Your monsters have +5 Damage.

Boxing Glove × 7

On Victory Your team gains +5 Damage permanently.

Blitz Bell × 12

Monsters in your shop have +30% Cooldown Speed.

Alpha Crown

On Battle Start Your monsters' Damage is set to your top-middle monster's Damage for this battle.

Echo Bell

When you buy a 0 cost item, use it an additional time.

Grow Lamp

Your Grass monsters only need 2 copies to level up.

Razor Beak × 3

Your Flying monsters have +1 Multicast.

Haste Orb × 17

Your monsters have +15% Cooldown Speed.

Momentum Flag × 13

On Battle Start Your monsters in the leftmost column gain +10% Cooldown Speed permanently.

Link Cable

All of your team's monsters are now considered adjacent to each other.

Fancy Sword × 28

Your monsters have +3% Damage for each Trinket you have.

Barbell × 18

+5000 HP

Mighty Bell × 11

Monsters in your shop have +300 Damage.

Candy Jar

On Battle Start Your Common and Uncommon monsters permanently level up to level 3.

Zenith Stone × 16

When your monsters gain stats, they gain +80% more (except Multicast).

Repeater Charm

Your monsters' On Battle Start abilities activate an additional time.

Metronome × 3

When your monsters cast, they gain +10 Damage for this battle.

Mysterious Mask × 9

Choose a trainer and gain their ability.

Haste Crown

Your top middle monster has +30% Cooldown Speed.

Excalibur × 5

Your monsters have +350 Damage.

Rainbow Pearl

All monsters in your shop are SHINY.

Ultra Duplicator

Gain an additional copy of each non-unique Trinket from a gift.

Holy Grail × 18

On Victory Gain $100.

Mega Upgrade Disc × 6

When a monster reaches level 3, level it up again and destroy this.

Master Crown × 18

Your top middle monster has +80% stats (except Cooldown and Multicast).

Greedy Gloves

You can take all of the choices from your next Trinket gift.

Earth Crest × 7

On Battle Start Your monsters in the rightmost column gain +10% Shield permanently.

Power Crown × 7

Your top middle monster has +20 Damage.

Membership Card × 9

You can use 1 additional Item each day.

Power Band × 10

Give the first monster you buy each day +20 Damage.

Market License × 12

Increase shop rank by 1.

Poison Bell × 7

Toxic monsters in your shop have +6 Poison.

Fire Orb × 6

Your Fire monsters have +3 Burn.

Small Club × 8

Your monsters with a Cooldown of 5 seconds or above have +20% Damage.

Rally Flag × 10

On Battle Start Your monsters in the leftmost column gain +12 Damage permanently.

Sea Crest × 7

On Battle Start Your monsters in the rightmost column gain +10% Heal permanently.

Poison Orb × 3

Your Toxic monsters have +3 Poison.